

I am avoiding mods that modify the DLL, for now, but will consider adding DLL mods in later releases. I am also open to suggestions for new mods to add to the pack. If you have feedback, suggestions, or comments, reply to this post or shoot me a message. (The procedure is similar to installing Enhanced User Interface on Linux.)

Thanks for not including any DLC mods, please don't change that in the future. Can be done easily with unzip -LL QoL_Modpack_v5.zip then copying the qol_modpack_v5/qol_modpack_v5/ directory to ~/.local/share/Steam/SteamApps/common/Sid Meier's Civilization V/steamassets/assets/dlc/. Seems to work on Linux, just needs to have files' names changed so they're all lowercase. If you get graphical glitches while using this mod, then you likely do not have the right version of EUI installed. This modpack was tested alongside EUI version 1.25h, dated. You must use the Enhanced User Interface mod alongside this mod. Unique Cultural Influnece (v.4): makes culture influence messages different by civ Smaller Landmarks (v.5): makes buildings/improvements scale relative to units Modpack (v.28 unofficial): adds flavor graphics and rescales units based on civ Quick Turns (v.10): automatically skips AI unit movement/combat based on player-set criteria More Great Works (v.3): adds many new artist and writer great works Krakatoa Fix (v.100): tweaks Krakatoa placement to fix some map generation issues

Krajzen's Great Musicians Pack (v.1): adds new great works of music for flavor InfoAddict (v.22): adds interface elements that provide more information to the player Historical Religions Edit (v.44): adds many new choices for religions Great Prophet Historical Names (v.30): gives prophets names in the fashion of generals, etc.

Gibraltar and Reef Optimizations (v.1): tweaks Gibraltar/reef placements to fix mapgen issues Expanded Civilopedia Entries (v.34): fixes typos and outdated information, explains mechanics Dynamic Culture Overview (v.6): reads culture from included mods (by request) Civ-Linked Great Generals (v.7): adds new great general names based on owner's civilization The mods included are: - Antiquity Sites Icon Finder (v.1): allows filtering the resources view to show only antiquities It also will probably not work on a Mac (sorry, Mac users I just don't have the hardware to test it on). You may get pop-up errors if you do not own the DLC, but some users have been able to run the game despite them. You must own both expansion packs and all the DLC. You then start a new game WITHOUT going through the mods menu. zip file into the "\SteamApps\common\Sid Meier's Civilization V\Assets\DLC" folder. This modpack functions as "DLC", and is installed by dropping the contents of the. This singleplayer modpack contains several improvements that don't affect gameplay, add flavor, and still allow you to get achievements.
